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	<title>Comments for augmented.org</title>
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	<link>http://www.augmented.org/blog</link>
	<description>the augmented reality blog</description>
	<pubDate>Wed, 10 Mar 2010 07:50:09 +0000</pubDate>
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		<title>Comment on Projected Augmentations by toby</title>
		<link>http://www.augmented.org/blog/2010/03/projected-augmentations/comment-page-1/#comment-200</link>
		<dc:creator>toby</dc:creator>
		<pubDate>Tue, 09 Mar 2010 10:44:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=346#comment-200</guid>
		<description>+1 rouli!

agreed. of course the only "problem" is: a lot of hardware for a airport guide and no privacy, since everone can see it. but depending on the scenario I'm really happy with SAR, too!</description>
		<content:encoded><![CDATA[<p>+1 rouli!</p>
<p>agreed. of course the only &#8220;problem&#8221; is: a lot of hardware for a airport guide and no privacy, since everone can see it. but depending on the scenario I&#8217;m really happy with SAR, too!</p>
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		<title>Comment on Projected Augmentations by rouli</title>
		<link>http://www.augmented.org/blog/2010/03/projected-augmentations/comment-page-1/#comment-199</link>
		<dc:creator>rouli</dc:creator>
		<pubDate>Mon, 08 Mar 2010 21:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=346#comment-199</guid>
		<description>It seems you either like projected AR or hate it. It surely has many  disadvantages, but I for one really like it.
Imagine an airport where projectors are installed every few meters in the ceilings, guiding you to your terminal. This, to me, seems much more natural (and accessible) than mobile phone or HUD based AR.</description>
		<content:encoded><![CDATA[<p>It seems you either like projected AR or hate it. It surely has many  disadvantages, but I for one really like it.<br />
Imagine an airport where projectors are installed every few meters in the ceilings, guiding you to your terminal. This, to me, seems much more natural (and accessible) than mobile phone or HUD based AR.</p>
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		<title>Comment on First AR Stammtisch, Snowboards, Dioramas and more by uberVU - social comments</title>
		<link>http://www.augmented.org/blog/2010/03/first-ar-stammtisch-snowboards-dioramas-and-more/comment-page-1/#comment-184</link>
		<dc:creator>uberVU - social comments</dc:creator>
		<pubDate>Mon, 01 Mar 2010 15:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=329#comment-184</guid>
		<description>&lt;strong&gt;Social comments and analytics for this post...&lt;/strong&gt;

This post was mentioned on Twitter by AVerschueren: #AR First AR Stammtisch, Snowboards, Dioramas and more http://bit.ly/9tpqS8...</description>
		<content:encoded><![CDATA[<p><strong>Social comments and analytics for this post&#8230;</strong></p>
<p>This post was mentioned on Twitter by AVerschueren: #AR First AR Stammtisch, Snowboards, Dioramas and more <a href="http://bit.ly/9tpqS8.." rel="nofollow">http://bit.ly/9tpqS8..</a>.</p>
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		<title>Comment on No game for couch potatoes! by Thomas Wrobel</title>
		<link>http://www.augmented.org/blog/2010/02/no-game-for-couch-potatoes/comment-page-1/#comment-183</link>
		<dc:creator>Thomas Wrobel</dc:creator>
		<pubDate>Sun, 28 Feb 2010 22:46:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=325#comment-183</guid>
		<description>Excellent stuff.
Looks not only a cool concept, but fun to play too.

I wonder if this could be combined with headtracking? As you already got a marker on the head, if the angle sensativity is well enough, you could do some good-old Johney-Lee style perspective tricks to improve immersion.


And yes, we are slowly getting quite Dennou Coil-y in tech.</description>
		<content:encoded><![CDATA[<p>Excellent stuff.<br />
Looks not only a cool concept, but fun to play too.</p>
<p>I wonder if this could be combined with headtracking? As you already got a marker on the head, if the angle sensativity is well enough, you could do some good-old Johney-Lee style perspective tricks to improve immersion.</p>
<p>And yes, we are slowly getting quite Dennou Coil-y in tech.</p>
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		<title>Comment on No game for couch potatoes! by Weekly Linkfest &#171; Games Alfresco</title>
		<link>http://www.augmented.org/blog/2010/02/no-game-for-couch-potatoes/comment-page-1/#comment-182</link>
		<dc:creator>Weekly Linkfest &#171; Games Alfresco</dc:creator>
		<pubDate>Sun, 28 Feb 2010 20:04:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=325#comment-182</guid>
		<description>[...] This week&#8217;s video is waiting for me to blog about for more than a week. But Toby beat me to it (damn hiatus!). It&#8217;s called Immersive Rail Shooter and it&#8217;s the work of one David Arenou. And it&#8217;s real. If you want to read more about it (and that&#8217;s a sure thing after watching the video), you can find more details on Augmented.org. [...]</description>
		<content:encoded><![CDATA[<p>[...] This week&#8217;s video is waiting for me to blog about for more than a week. But Toby beat me to it (damn hiatus!). It&#8217;s called Immersive Rail Shooter and it&#8217;s the work of one David Arenou. And it&#8217;s real. If you want to read more about it (and that&#8217;s a sure thing after watching the video), you can find more details on Augmented.org. [...]</p>
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		<title>Comment on No game for couch potatoes! by Joey1058</title>
		<link>http://www.augmented.org/blog/2010/02/no-game-for-couch-potatoes/comment-page-1/#comment-177</link>
		<dc:creator>Joey1058</dc:creator>
		<pubDate>Sat, 27 Feb 2010 06:14:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=325#comment-177</guid>
		<description>This reminds me of the Dennou Coil episode where Amasawa Yuko is attacked by the Hackers club boys in the school storage room.  She throws up a wall for protection while AR missiles are whizzing around her!</description>
		<content:encoded><![CDATA[<p>This reminds me of the Dennou Coil episode where Amasawa Yuko is attacked by the Hackers club boys in the school storage room.  She throws up a wall for protection while AR missiles are whizzing around her!</p>
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		<title>Comment on No game for couch potatoes! by Jina Fuston</title>
		<link>http://www.augmented.org/blog/2010/02/no-game-for-couch-potatoes/comment-page-1/#comment-174</link>
		<dc:creator>Jina Fuston</dc:creator>
		<pubDate>Thu, 25 Feb 2010 20:15:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=325#comment-174</guid>
		<description>hey this blog is great. I'm glad I came by this blog. Maybe I can contribute in the near future. PM ME on Yahoo AmandaLovesYou702</description>
		<content:encoded><![CDATA[<p>hey this blog is great. I&#8217;m glad I came by this blog. Maybe I can contribute in the near future. PM ME on Yahoo AmandaLovesYou702</p>
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		<title>Comment on Winter Augmented Reality Meeting and Game Concepts by uberVU - social comments</title>
		<link>http://www.augmented.org/blog/2010/02/winter-augmented-reality-meeting-and-game-concepts/comment-page-1/#comment-171</link>
		<dc:creator>uberVU - social comments</dc:creator>
		<pubDate>Wed, 24 Feb 2010 16:06:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=322#comment-171</guid>
		<description>&lt;strong&gt;Social comments and analytics for this post...&lt;/strong&gt;

This post was mentioned on Twitter by tugraz_news: Winter Augmented Reality Meeting and Game Concepts: Dear readers, just quickly another note towards the next AR me... http://bit.ly/cT7yQb...</description>
		<content:encoded><![CDATA[<p><strong>Social comments and analytics for this post&#8230;</strong></p>
<p>This post was mentioned on Twitter by tugraz_news: Winter Augmented Reality Meeting and Game Concepts: Dear readers, just quickly another note towards the next AR me&#8230; <a href="http://bit.ly/cT7yQb.." rel="nofollow">http://bit.ly/cT7yQb..</a>.</p>
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		<title>Comment on Augmented Rubik&#8217;s Cube by Winter Augmented Reality Meeting and Game Concepts &#124; augmented.org</title>
		<link>http://www.augmented.org/blog/2010/02/augmented-rubiks-cube/comment-page-1/#comment-170</link>
		<dc:creator>Winter Augmented Reality Meeting and Game Concepts &#124; augmented.org</dc:creator>
		<pubDate>Wed, 24 Feb 2010 09:27:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=317#comment-170</guid>
		<description>[...] augmented.org augmented reality &amp; visual effects blog      &#171; Augmented Rubik&#8217;s Cube [...]</description>
		<content:encoded><![CDATA[<p>[...] augmented.org augmented reality &amp; visual effects blog      &laquo; Augmented Rubik&#8217;s Cube [...]</p>
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		<title>Comment on 1st AR regulars&#8217; table in Munich by Weekly Linkfest &#124; Augmented Reality</title>
		<link>http://www.augmented.org/blog/2010/02/1st-ar-regulars-table-in-munich/comment-page-1/#comment-158</link>
		<dc:creator>Weekly Linkfest &#124; Augmented Reality</dc:creator>
		<pubDate>Wed, 10 Feb 2010 16:58:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.augmented.org/blog/?p=303#comment-158</guid>
		<description>[...] augmented.org is inviting you to the first Munich AR regulars’ table. You can find more details here, and don&#8217;t forget to take pictures. Feel free to tell me about your own AR [...]</description>
		<content:encoded><![CDATA[<p>[...] augmented.org is inviting you to the first Munich AR regulars’ table. You can find more details here, and don&#8217;t forget to take pictures. Feel free to tell me about your own AR [...]</p>
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