Archive for April, 2010

In the middle of a crime scene

Friday, April 30th, 2010

Augmented Reality Billboard

The Dutch Government started an Augmented Reality billboard campaign to raise people’s awareness on crime fighting, moral courage and on how you should act when encountering such a scenario.

A digital billboard is put up in Amsterdam and Rotterdam showing a live feed from the current spot. You can see yourself and wave into the camera/screen. Unfortunately that’s not all what’s going on: a crime/violent scene gets add to the live feed. But you can only watch – the AR is rendering you powerless to act. Even if you wanted you can’t intervene and help. You can only stare or turn away.

I think it’s a great idea to confront people with street violence problems. It ends in educating the passers-by on how they should react in real life situations. All these twisted heads and staring eyes in the video confirm to me that it definitely had an impact. Hopefully not only making people think about the technology (pre-recorded scene on a blue screen, live compositing with the video feed), but also about the social behavior and the role they were forced into and how their behavor would (or wouldn’t) differ if the scene were real… The billboard eventually switches to a short behavior code (Ask others for help, call 911, stay with the victim, …) to conclude.

With this technology you – today – get realistic augmentations and this demo is one of the very few that gives you really the feeling of being there and (almost) not being able to tell the difference between real and virtual. (In contrary to all these low-poly flat-shaded models…)

Take a look!

Wrapup of AR Business Conference

Monday, April 26th, 2010

ARBCON 2010

First of all, thanks to Dan Romescu and Willi Schroll for making this first AR business conference happen. Thanks to you and all your helpers we had a great day in Berlin with many great talks, many AR people in persona and cool demos. The setup time was the shortest I’ve ever seen for a conference and the result for an eight week preparation time was really impressive.


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Summing up the conference in a few sentences is close to impossible, so I will need more lines. There were three interesting tracks of talks with all major players and start-ups, where it was actually pretty hard to decide where to go. Nice and shiny Ludwig-Erhard-Haus in Berlin, totally central, was a great location for the first summit. Maybe they have to expand next year….? ;-) The focus was clearly on the business behind AR, but no business without understanding the technology involved. So, we had quite a few videos and live demos during the talks to get our brains and fantasy started. Focus was clearly on marketing, advertisement and location based extensions for the mobile world. A bit lacking the industrial B2B area. But, that was ok. Let’s get started in a sorted way:


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Robert Rice had the keynote speech at the beginning, although the volcano with the unpronounceable name kept him in NY, but with modern computer technology no problem. :) He did a great introduction and made some clear statements on the business in AR. The main issue is boiled down to: we can’t continue abusing AR for ads only. The story and the user experience is more important. AR is only a technology. There is no further use of AR only because of AR. (I totally agree.) We need to focus on the idea behind it and don’t overwhelm the user with too many information (rather adjust to a user’s choice and a push/pull-mode). He underlined not to overhype it and think about the long term impact. Gimmicks and novelty wow-factors will fail after a while. Business needs to just use the technologies to offer new values. We need to think ahead in a 5-10 years frame, rather than yak about another Flash-based ad (they are still fun, of course!). After the marketing+ads area we will enter the entertainment realm, continue to education and medicine.

Total-Immersion’s CEO Eric Gehl shares this vision of entertainment being first and also underlines that AR is now considered a solution and not longer recognized as a technology. Furthermore AR will actually save and support “older” analogue businesses to the computer age by adding value. The digital transition will offer great new possibilities and connect the users. In his eyes, the next step after web-based and mobile AR will head towards our living room and our TV sets (I can relate again).

Two presentations on gaming caught my attention: aka aki and gbanga. These talks stuck to my head quite long afterwards. On the one hand gaming is always fun and compelling, but then they made pretty good points: Matthias Sala from Gbanga reminded us to get the people engaged in the story – not in the technology. After a wow-factor we need good stories that can make the game or the app more interesting than reality. Pixels don’t matter. It’s the immersion. Look at the C64, look at the Wii… graphically not up-to-date (don’t sue me, Nintendo! I love your console!), but still great games where you can loose yourself and the computer remains as a trigger for your imagination. Gbanga, but also aka aki focus on this experience. Aka aki has some great location based games in their pipeline, augmenting the virtual world not (only) by a video feed, but rather by other cool modes: if it rains in the real world, it rains in the game, etc. I just love these ideas. Clear statement on business models by the way: besides ads, we will enter the time of virtual goods. To guys, who ebay-shop WoW-items, this might not be anything new. But this business will explode. See people showing off with their virtual farms today! A non-haptical virtual good remains a fetish for the user and connected (again) with a great story gives the added value, people are looking (and paying) for. I’ll spare you the revenue numbers here. But they are getting huge. :p


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Talking about virtual good and business, almost each presentation – of course – had the business part and was stressing the way to make money with the ideas. Overall focus was clearly on marketing, ads and virtual goods. Location based ads will have bigger impact. Mark Miller from CatCap points out that we are still in the accending part of the hype cycle with AR and that it just remains a tool for our cool new ideas. E.g. the transition from black and white TV to color TV broadcasts was no investor’s decision: it just happens naturally. We need to make use of the new possibilities, but AR is not another product per se. David Blumberg from Blumberg Capital adds, that we need better (G)UIs to control the AR and that we must offer CGI quality, the customers know from computer games and movie productions. He’s aware of the timing and gives it another 2 to 3 years.

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So, whew. Still can’t sum it up here all. To give you some key information on some cool demos, I’ll go with a list:

So, to sum it up: a great conference, which much more information, that is impossible to share in a blog. Great talks, meeting the people behind AR and a nice beer in punky Berlin to end the night in X-Berg. For me, it was a bit missing the B2B cases and industrial applications and was too much focusing on the mobile, marketing sector. A few more live demos would have been great (but with so little time and volcanos around it’s hard), but still: an awesome first conference.

Some more pix can be found here and some more here from Jan.

What did you like most at ARBCon? Do you have some further pictures or videos? Please share in the comments or on my facebook page. :-) Hopefully I will update here with some videos later on.

PS. Due to schedule conflicts I finally couldn’t make it to the ARDevCamp. Next time! (Munich Regulars’ Table due soon!)


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See you at AR Business Conference this Friday in Berlin

Wednesday, April 21st, 2010

ARBCON

The AR Business Conference is starting this Friday. I’ll be there in Berlin, too. So drop me a line, if you feel like chatting and discussing and don’t bump into me by accident. I’ll be blogging on the technology, the presentations and talks and also visit the ARDevCamp on Saturday. Look for the tall guy with the marker T-Shirt there. ;-) Looking forward to meeting you and all the AR folks in person again. I won’t be microblogging or twittering (you can never squeeze meaningful reviews into 160 ASCII), but expect a longer post this weekend. :-)

Cheers!

… and for the meantime: if you are looking for computer generated haptics, maybe to finally feel and touch your augmented house, car or boat for real: check out the biggest 3D printer so far.

Football Matches beyond the screen – Surround AR TV

Friday, April 16th, 2010

(C) ORAD

As we are approaching the world cup more and more advertisements start to push their stuff via soccer love, I will also focus on football AR. ;-)

Today, you already experience Augmented Reality in football and sports events. Well, actually, it has been there for quite a while now. Even before you first heard of Flartoolkit or smartphones. Real Augmented Reality has been there even longer: an anamorphosis will let flat ads pop out of the ground. Viewed from the correct perspective you get the impression of having a 3D object floating around (as used in street sign paintings or by well-known street artist Julian Beever) Besides, penalty shot distances, flags, scores, circles or offside augmentations are every-day business for companies like Orad. My own thesis extended this approach to get a user-dependent augmentation with customized views.

But we might be onto something new here with the MIT Media Lab extending your tiny telly screen by a movable window, namely your smartphone! Just choose your own perspective that can freely move away from what you get readily chewed on the restricted screen. MIT starts explaining it like:

Surround sound technology uses multiple speakers to extend the world of a TV show or movie beyond the edges of the screen: the audience can, in effect, hear what’s happening just off-camera. Researchers at MIT’s Media Lab have developed a system called Surround Vision that uses ordinary handheld devices to do something analogous, but with images. “If you’re watching TV and you hear a helicopter in your surround sound,” says Santiago Alfaro, a graduate student in the lab who’s leading the project “wouldn’t it be cool to just turn around and be able to see that helicopter as it goes into the screen?”

Video here.

(C) MIT MediaLab

Indeed, it would be cool. You could pan the football camera to observe the foul or the offside that’s just always out of the screen! If it extends your telly, it’s AR. But we could also just imagine grabbing our device to navigate through a 360° panoramic video (as produced by companies like ImmersiveMedia). That will be awesome. Once, we, as techno-early-adopters, run around with helmet mounted camera devices our friends may experience our actions, BMX cyclings or concert stage divings in real-time from their couches. :-) Or vise versa.

Well, let’s get back to MIT and how they did it:

Once he’d rigged up a handheld with the requisite motion sensors, Alfaro shot video footage of the street in front of the Media Lab from three angles simultaneously. A television set replays the footage from the center camera. If a viewer points a motion-sensitive handheld device directly at the TV, the same footage appears on the device’s screen. But if the viewer swings the device either right or left, it switches to one of the other perspectives. The viewer can, for instance, watch a bus approach on the small screen before it appears on the large screen.

More to come… and what will be the best world cup AR App? Let’s see next weeks. ;-)

Let’s talk business!

Wednesday, April 14th, 2010

ARBCon.eu 2010

Next week Friday there will be the first business conference on Augmented Reality, called ARBCon. It will be held on April, 23rd, in Berlin:

ARBcon.europe – the Augmented Reality Business Conference – is the largest European event focussing on this emerging technology and the implications for business, brands and markets.

Why attend?

The business conference is for OEMs, operators, application and service providers, brands and advertising/marketing agencies interested to learn everything about augmented reality. ARBcon is an opportunity to grasp the meaning, trends and outlooks of AR in a concentrated and enthusiastic context, to meet opinion- leaders firsthand and to come in contact with cutting-edge services and products.!

iPad Killer?

In other news Gene Becker put together a report on the upcoming iSlate device from HP. Since the iPad was such a disappointment (from an AR researcher point of view!), this might be another way for handheld window-to-the-world AR: www.lightninglaboratories.com

Ready to rumble!

T-Immersion did another product for the science fiction and comic loving youngsters and adults. We’ve seen this feature tracking of a magazine cover before, sure. But now we are finally (!) entering a realm, where more issues of a magazine start to interact and collectables really make sense! If your friend has another issue you can combine and experience new action together. Hm, the dark side always seem to win, though. ;) See son and father fight with light and AR:

Augmented Driving and metaio goes Flash

Thursday, April 8th, 2010

Augmented Driving

Imaginyze are introducing their Augmented Driving app. It is not yet available, but you can already see their work in the video below. This would be great to have it displayed on the windshield. Future, here we come! For now we are limited to a smaller screen and to snapshots instead of live view (see Thomas’ post), but it looks promising regarding feature tracking for street lanes, cars and other obstacles.

Imaginyze says and lists the following features:

Experience augmented reality and real-time object detection in action on the road.

  • Dynamic augmented reality overlays for lanes and vehicles
  • Head-up display (HUD) for system and status information
  • Lane detection and lane change warning
  • Vehicle detection and low distance information
  • Automatic system-calibration for easy setup

metaio in Flash

metaio flash unifeye

metaio just launched their new Flash version of their Unifeye Augmented Reality product. While most of their effort probably goes into native applications and mobile AR, they from now on also support Flash based AR. The beta can be tried out here. For now the only available demo shows their demo reel nicely in an old telly set in your hands. So, be sure to check back for more.

The current beta (!) works like a charm, but tracking and processing seems to be a bit more limited in the flash environment. Stability with a local installation of Unifeye seems much better on the first subjective glance. But of course, in Flash the application can only guess your camera values and might have less CPU power available for the tracking. No calibration, less quality. But Flash has the unique advantage of not having to install anything (usually). But I don’t want to be judging on a beta. I’m eagerly awaiting new updates and hope to see some complex 3D geometry augmented soon… Er, could we please see it on the iPad? Darn, no Flash and no camera! ;-)

Will Augmented Reality change the way we cook in the future?

Tuesday, April 6th, 2010

Hey there and hope you had a great holiday whereever you are around the globe!

I had a great time off and as a kick-off for you hungry readers I’d like to refer you to a long article on Augmented Reality of Pocket-Lint Future Week – Will Augmented Reality change the way we see the future?. If you are up-to-date it doesn’t reveal anything too crazy and it has all the typical videos and AR images taken from the web in it – as I’ve taken their catchy phrase. :-) But it’s a good wrap-up and it has some funny parts, like …”As a result, you get very clever and entertaining, but ultimately pointless examples of AR such as in the clip below. You don’t have to watch it all to get the point.”

The following quote has a point:

“The test of a mainstream technology for me is when my wife and kids don’t worry about why it works or why it doesn’t and in the next two years AR will clearly have reached that level. The first flush of devices will be clunky at best but, as the content becomes available, there will be three stages”…

So let’s hope for a quick hardware update and for new apps hitting the market. My future children shall be digital AR natives! ;-)

http://www.pocket-lint.com/news/32268/will-augmented-reality-take-off

…and if you still don’t believe that we already live in the future, check out this Augmented cooking show! After the holidays you might have eaten enough, but still feel like cooking! Then AR can help you out, as it will never make you fat! :-)

Cheers.